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player state

Player State Events

Join

  • Description: Player joined game
  • Usage:
    Python
    @client.event
    async def on_join() -> None:
        ...
    

Kicked

  • Description: Player was kicked
  • Parameters:
  • reason: Message - Kick reason message
  • Usage:
    Python
    @client.event
    async def on_kicked(reason: Message) -> None:
        ...
    

Respawn

  • Description: Player respawned
  • Parameters:
  • dimension: int - Dimension ID
  • difficulty: int - Game difficulty
  • gamemode: int - Player gamemode
  • level_type: str - World type
  • Usage:
    Python
    @client.event
    async def on_respawn(dimension: int, difficulty: int, gamemode: int, level_type: str) -> None:
        ...